ForgeUI Showcase

Real interfaces. Real hardware. Ready to flash.

Explore public ESP32-P4 ForgeUI Studio exports plus physically tested ESP32-S3 and ST7789 Hardware Lab projects for 284×76 and 240×240 displays. Every description is grounded in its repository README.

Browse all projects

LVGL Simulator · Live in Hosted Studio

Real LVGL. Right in your browser.

Run generated C with real LVGL 9.2.2 compiled to WebAssembly before connecting a board. Test navigation and native controls with pointer interaction, then use Runtime Controls to inject approved simulated application or sensor values.

Design & Connect

Build on the board-aware canvas, then connect compatible semantic values in the Inspector. The current Visual Logic slice supports direct numeric bindings.

Simulate & Test

Run the generated interface in real LVGL. Transient Runtime Controls call approved FLOAT Runtime SDK setters so you can test live values and binding fan-out.

Export or Flash

Export the generated application architecture or build ESP-IDF firmware and flash a supported ESP32 board through browser Web Serial.

Designed HMI

Your canvas components, generated C and saved Visual Logic bindings are part of the application.

Sim test controls

Runtime Controls are developer-only, Sim-only and transient. They are not added to the HMI, persisted as project defaults, custom C, or hardware I/O configuration.

Hosted Sim runs generated, data-only display projects. It does not emulate ESP32 hardware or run developer-owned Hybrid C. Developer-owned Hybrid C, hardware services and application logic run through exported firmware or Build & Flash on the target. There, generated component setters connect sensors, ADC, CAN, UART and application state to the UI.

From simulated values to physical projects

Use Visual Logic and Runtime Controls to exercise compatible display values in real LVGL before exporting or flashing the generated application architecture.

See the proven Visual Logic workflow →
Device ConsoleDesign → Build → Flash → Monitor → Inspect hardware

ForgeUI Studio — Under the Hood

Visual UI design remains at the core. The Device Console adds integrated ESP-IDF BUILD output, a live raw serial MONITOR, and a read-only I/O interpretation of recognised runtime logs. ESP-IDF and the raw monitor remain authoritative.

BUILD — integrated ESP-IDF output and flash progress.
MONITOR — authoritative raw ESP32-P4 serial output.
I/O — a read-only view derived from recognised monitor data.
Read the Device Console guide

BUILD, MONITOR and safe COM handoff: physically proven on ESP32-P4. I/O: implemented / tested.

Premium Native Instruments — Guition ESP32-P4

A finished dashboard on physical 10.1-inch portrait hardware

This physically proven ForgeUI dashboard combines Premium RPM Gauge, Premium Speedometer, Tank Level, Battery Status, KPI content, status LEDs and a Relay Panel on the Guition JC8012P4A1C at 800 × 1280 portrait.

The editable Studio composition exported to native LVGL, built and rendered as a generated ForgeUI project on real ESP32-P4 hardware.

View Guition support scope →
Premium Speedometer and RPM Gauge running on a Guition JC8012P4A1C ESP32-P4 10.1-inch portrait display.
Premium Speedometer + Premium RPM Gauge.Guition JC8012P4A1C ESP32-P4 · 10.1-inch · 800 × 1280 portrait.ForgeUI Canvas → native LVGL export → physical ESP32-P4 hardware.

Online Services

ForgeUI P4 — Live Weather

v1.0.0 · Latest Release

Live internet-connected ESP32-P4 weather dashboard using Open-Meteo over HTTPS, ESP-Hosted Wi-Fi, network time, forecast data and dynamic Weather backgrounds.

PHYSICALLY PROVENReady to FlashESP32-P4 TestedBSP Included

Release package unavailable. A tagged source ZIP is available from the release page.

Hardware Example 05 — GPS / GNSS

ForgeUI P4 UART GPS/GNSS

v1.0.0 · Latest Release

Physically proven u-blox NEO-8 GPS/GNSS dashboard with full-duplex UART, live NMEA data, 3D fix handling and checksum-valid UBX request/response.

PHYSICALLY PROVENReady to FlashESP32-P4 TestedBSP Included

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Arctic Glass

v2.0.0 · Latest Release

A bright frosted-glass dashboard combining weather, gauges and environmental telemetry.

Ready to FlashESP32-P4 TestedBSP Included

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Cyberpunk Navigator

v1.0.0 · Latest Release

A dense marine navigation HMI with charting, heading, depth and vessel status panels.

Ready to FlashESP32-P4 TestedBSP Included

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

EV Fast Charge Night

v1.0.0 · Latest Release

A night-mode EV charging scene designed for clear, focused charge-session controls.

Ready to FlashESP32-P4 TestedBSP Included

Release package unavailable. A tagged source ZIP is available from the release page.

All ready-to-flash exports

Every project has a verified release page and source repository. GitHub currently reports no attached custom ZIP assets, so source archives are not presented as tested ready-to-flash release packages.

Online Services

ForgeUI P4 — Live Weather

v1.0.0 · Latest Release

Live internet-connected ESP32-P4 weather dashboard using Open-Meteo over HTTPS, ESP-Hosted Wi-Fi, network time, forecast data and dynamic Weather backgrounds.

PHYSICALLY PROVENReady to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

Hardware Example 05 — GPS / GNSS

ForgeUI P4 UART GPS/GNSS

v1.0.0 · Latest Release

Physically proven u-blox NEO-8 GPS/GNSS dashboard with full-duplex UART, live NMEA data, 3D fix handling and checksum-valid UBX request/response.

PHYSICALLY PROVENReady to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Ambient Flow

v1.0.0 · Latest Release

A calm cyan fluid-light canvas for ambient controls and unobtrusive status experiences.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Arctic Glass

v2.0.0 · Latest Release

A bright frosted-glass dashboard combining weather, gauges and environmental telemetry.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Cyberpunk Navigator

v1.0.0 · Latest Release

A dense marine navigation HMI with charting, heading, depth and vessel status panels.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Cyberpunk Nexus

v1.0.0 · Latest Release

A neon city-system dashboard with high-contrast cyan and magenta controls.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

EcoCore

v1.0.0 · Latest Release

A biophilic green environment for energy, climate and sustainable-building interfaces.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

EV Fast Charge Night

v1.0.0 · Latest Release

A night-mode EV charging scene designed for clear, focused charge-session controls.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Frosted Glass

v1.0.0 · Latest Release

A restrained translucent canvas ready for clean product controls and information layers.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ESP32-P4 · LVGL v9

Quantum Core

v1.0.0 · Latest Release

A luminous deep-blue core environment for futuristic monitoring and control surfaces.

Ready to FlashESP32-P4 TestedBSP IncludedSource AvailableForgeUI Export

Release package unavailable. A tagged source ZIP is available from the release page.

ForgeUI Hardware Lab · Small screens

ESP32-S3 and ST7789 projects at 284×76 and 240×240

ForgeUI’s public project ecosystem extends beyond large ESP32-P4 touchscreens. These README-documented Hardware Lab references, dashboards, instruments and micro-games were physically tested on ESP32-S3 and ST7789 displays.

ForgeUI Hardware Lab · Embedded UI experiments

ForgeUI Micro Games

Small embedded games and experiments built on ForgeUI Hardware Lab ESP32 platforms. The series explores what compact ESP32-S3 devices, a GC9A01 round display, LVGL embedded graphics, physical controls, and custom software can do.

Experimental and educational embedded projects. Images are concept illustrations, not hardware captures.

Illustration of ForgeUI MicroSnake on an ESP32-S3 GC9A01 round display

ESP32-S3 · GC9A01 round display · joystick

ForgeUI MicroSnake

A joystick-controlled Snake game built for the ESP32-S3 and GC9A01 240×240 round display platform.

  • Embedded game loop
  • Joystick input
  • LVGL graphics

Project GitHub link pending.

Illustration of ForgeUI MicroPong embedded game on a round display

ESP32-S3 · GC9A01 round display · joystick

ForgeUI MicroPong

A round-display Pong game featuring joystick control and an AI opponent.

  • Physics
  • Collision handling
  • AI gameplay

Project GitHub link pending.

Illustration of ForgeUI MicroAsteroids ESP32 round display project

ESP32-S3 · GC9A01 round display

ForgeUI MicroAsteroids

An arcade-style Asteroids game designed for the GC9A01 round display platform.

  • Animation
  • Multiple objects
  • Embedded graphics

Project GitHub link pending.

Illustration of ForgeUI MicroDOOM Doom-style 3D renderer experiment

ESP32-S3 · GC9A01 round display

ForgeUI MicroDOOM

A Doom-style renderer experiment exploring first-person perspective graphics on ESP32-S3 hardware.

  • Ray rendering
  • Perspective graphics
  • Embedded 3D experiments

Project GitHub link pending.

Explore the RTechAI GitHub organization (opens in a new tab) for published Hardware Lab source. These experiments do not imply a currently supported ForgeUI Studio target.