Design & Connect
Build on the board-aware canvas, then connect compatible semantic values in the Inspector. The current Visual Logic slice supports direct numeric bindings.
ForgeUI Showcase
Explore public ESP32-P4 ForgeUI Studio exports plus physically tested ESP32-S3 and ST7789 Hardware Lab projects for 284×76 and 240×240 displays. Every description is grounded in its repository README.
Browse all projectsLVGL Simulator · Live in Hosted Studio
Run generated C with real LVGL 9.2.2 compiled to WebAssembly before connecting a board. Test navigation and native controls with pointer interaction, then use Runtime Controls to inject approved simulated application or sensor values.
Build on the board-aware canvas, then connect compatible semantic values in the Inspector. The current Visual Logic slice supports direct numeric bindings.
Run the generated interface in real LVGL. Transient Runtime Controls call approved FLOAT Runtime SDK setters so you can test live values and binding fan-out.
Export the generated application architecture or build ESP-IDF firmware and flash a supported ESP32 board through browser Web Serial.
Your canvas components, generated C and saved Visual Logic bindings are part of the application.
Runtime Controls are developer-only, Sim-only and transient. They are not added to the HMI, persisted as project defaults, custom C, or hardware I/O configuration.
Hosted Sim runs generated, data-only display projects. It does not emulate ESP32 hardware or run developer-owned Hybrid C. Developer-owned Hybrid C, hardware services and application logic run through exported firmware or Build & Flash on the target. There, generated component setters connect sensors, ADC, CAN, UART and application state to the UI.
Use Visual Logic and Runtime Controls to exercise compatible display values in real LVGL before exporting or flashing the generated application architecture.
See the proven Visual Logic workflow →Visual UI design remains at the core. The Device Console adds integrated ESP-IDF BUILD output, a live raw serial MONITOR, and a read-only I/O interpretation of recognised runtime logs. ESP-IDF and the raw monitor remain authoritative.
BUILD, MONITOR and safe COM handoff: physically proven on ESP32-P4. I/O: implemented / tested.
Premium Native Instruments — Guition ESP32-P4
This physically proven ForgeUI dashboard combines Premium RPM Gauge, Premium Speedometer, Tank Level, Battery Status, KPI content, status LEDs and a Relay Panel on the Guition JC8012P4A1C at 800 × 1280 portrait.
The editable Studio composition exported to native LVGL, built and rendered as a generated ForgeUI project on real ESP32-P4 hardware.
View Guition support scope →
Online Services
v1.0.0 · Latest Release
Live internet-connected ESP32-P4 weather dashboard using Open-Meteo over HTTPS, ESP-Hosted Wi-Fi, network time, forecast data and dynamic Weather backgrounds.
Release package unavailable. A tagged source ZIP is available from the release page.
Hardware Example 05 — GPS / GNSS
v1.0.0 · Latest Release
Physically proven u-blox NEO-8 GPS/GNSS dashboard with full-duplex UART, live NMEA data, 3D fix handling and checksum-valid UBX request/response.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v2.0.0 · Latest Release
A bright frosted-glass dashboard combining weather, gauges and environmental telemetry.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A dense marine navigation HMI with charting, heading, depth and vessel status panels.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A night-mode EV charging scene designed for clear, focused charge-session controls.
Release package unavailable. A tagged source ZIP is available from the release page.
Every project has a verified release page and source repository. GitHub currently reports no attached custom ZIP assets, so source archives are not presented as tested ready-to-flash release packages.
Online Services
v1.0.0 · Latest Release
Live internet-connected ESP32-P4 weather dashboard using Open-Meteo over HTTPS, ESP-Hosted Wi-Fi, network time, forecast data and dynamic Weather backgrounds.
Release package unavailable. A tagged source ZIP is available from the release page.
Hardware Example 05 — GPS / GNSS
v1.0.0 · Latest Release
Physically proven u-blox NEO-8 GPS/GNSS dashboard with full-duplex UART, live NMEA data, 3D fix handling and checksum-valid UBX request/response.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A calm cyan fluid-light canvas for ambient controls and unobtrusive status experiences.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v2.0.0 · Latest Release
A bright frosted-glass dashboard combining weather, gauges and environmental telemetry.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A dense marine navigation HMI with charting, heading, depth and vessel status panels.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A neon city-system dashboard with high-contrast cyan and magenta controls.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A biophilic green environment for energy, climate and sustainable-building interfaces.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A night-mode EV charging scene designed for clear, focused charge-session controls.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A restrained translucent canvas ready for clean product controls and information layers.
Release package unavailable. A tagged source ZIP is available from the release page.
ESP32-P4 · LVGL v9
v1.0.0 · Latest Release
A luminous deep-blue core environment for futuristic monitoring and control surfaces.
Release package unavailable. A tagged source ZIP is available from the release page.
ForgeUI Hardware Lab · Small screens
ForgeUI’s public project ecosystem extends beyond large ESP32-P4 touchscreens. These README-documented Hardware Lab references, dashboards, instruments and micro-games were physically tested on ESP32-S3 and ST7789 displays.
Hardware reference · ST7789 284×76
The physically tested ESP32-S3 DevKitC-1 baseline for a 2.25-inch ST7789 display running as a 284×76 landscape viewport over SPI.
Dashboard · ST7789 284×76
A physically tested animated dashboard with generated system bars, voltage, scope-style, spectrum-style and RPM scenes. Values are simulated locally, not sensor measurements.
Micro-game · ST7789 284×76
A physically tested joystick-controlled procedural tunnel game with collision detection, boost, particles, scoring and a complete launch-to-relaunch lifecycle.
Micro-game · ST7789 284×76
A physically tested joystick-controlled mini racing game and ultra-wide embedded graphics showcase for ESP32-S3.
Hardware reference · ST7789 240×240
The physically tested ESP32-S3 baseline for a 1.54-inch square ST7789 SPI TFT at its native 240×240 resolution.
Micro-game · ST7789 240×240
A physically tested joystick-controlled arcade game with vector graphics, momentum, projectiles, asteroid splitting, particles, waves and scoring.
Instrumentation · ST7789 240×240
A physically tested miniature PFD with an artificial horizon, pitch ladder, flight tapes and joystick-driven simulated attitude. It is not connected to aircraft sensors or avionics.
Instrumentation · ST7789 240×240
A physically tested miniature scope, generated-spectrum and XY/Lissajous graphics showcase. Its signals are simulated and are not external measurements or FFT output.
ForgeUI Hardware Lab · Embedded UI experiments
Small embedded games and experiments built on ForgeUI Hardware Lab ESP32 platforms. The series explores what compact ESP32-S3 devices, a GC9A01 round display, LVGL embedded graphics, physical controls, and custom software can do.
Experimental and educational embedded projects. Images are concept illustrations, not hardware captures.

ESP32-S3 · GC9A01 round display · joystick
A joystick-controlled Snake game built for the ESP32-S3 and GC9A01 240×240 round display platform.
Project GitHub link pending.

ESP32-S3 · GC9A01 round display · joystick
A round-display Pong game featuring joystick control and an AI opponent.
Project GitHub link pending.

ESP32-S3 · GC9A01 round display
An arcade-style Asteroids game designed for the GC9A01 round display platform.
Project GitHub link pending.

ESP32-S3 · GC9A01 round display
A Doom-style renderer experiment exploring first-person perspective graphics on ESP32-S3 hardware.
Project GitHub link pending.
Explore the RTechAI GitHub organization (opens in a new tab) for published Hardware Lab source. These experiments do not imply a currently supported ForgeUI Studio target.